Whole Brain Teaching
Posted on 01. Oct, 2009 by Guest Author in All Posts, Challenging Students, Clean-up and Transition, Clssrm Mgmt, Educators in Art, Off-task Behavior, Positive Reinforcement
The following is a guest post written by Katie Jarvis. She has been teaching art for nine years and currently teaches at Cameron Elementary in Alexandria, Virginia.
At the beginning of every year, art teacher’s everywhere make up a “rules poster” to review with students on the first day of classes. Throughout the year I would find that the students would claim to forget or not know the rules. While researching art room rules last year I came across a teacher on Youtube, Chris Biffle, a college professor who taught what he called Whole Brain Teaching.
How does it work? At the beginning of every class the students and I recite the art room rules. The rules have hand motions and each week we change the style in which we say them- squeaky voice, deep voice, sad, happy, fast, cowboy, etc. The kids love it! In fact if I try to skip over doing the rules even my 6th graders complain.
I created a video to illustrate how I teach these rules on the first day of art. Trouble viewing video below? Click here.
There is also a scoreboard to help with classroom management. I mark “smiley faces” and ”sad faces” on the board as the class earns them (see monkeys in image on left). When the class earns a smile they get to cheer. When the class earns a sad face everyone groans. The points are tallied at the end of each class and a gold paintbrush is awarded for more smiles than frowns, a silver paintbrush for an equal number of smiles and frowns, or no brush for more frowns than smiles. Four paintbrushes earn the class a free art day. Each silver brush is worth 1/2 a gold brush (2 silvers = 1 gold)
The most effective tool I’ve learned from Whole Brain Teaching is getting the students attention. When I say “Class” they say “Yes!” I vary the way I say class to keep them on their toes. For example if I say “Classsity, Class” they respond “Yessity, yes!”
Whole Brain Teaching involves lots of hand gestures and verbal responses from students to keep them engaged and entertained. Using WBT creates a “peaceful classroom full of orderly fun”. Students have more fun following my rules, since I switched to Whole Brain Teaching, rather than ignoring them.
Positive Reinforcement Game Board
Posted on 28. Oct, 2008 by Hillary Andrlik in All Posts, Clssrm Mgmt, Positive Reinforcement
After you get all of the routines and procedures in place, how do you reinforce those positive student actions? One way is by creating a Positive Reinforcement Game Board for your art room. I discovered this system from my colleague, Cassie, when I first started teaching and we shared a classroom. The game board can be as simple as a piece of poster board or as elaborate as your imagination can make it.
When I started using the game board it was called the “behavior game.” I know, how unexciting, but the kids didn’t seem to mind. This year I asked my students to come up with a new theme for the game board and they choose Artopoly based on Monopoly. Many of the game board spaces have images of public art found in Chicago instead of the traditional Monopoly spaces. You can pick any theme for your game board such as an artist palette, a book like Mouse Paint or a museum such as the Art Institute of Chicago. The idea behind it is simple but very effective in motivating my elementary students. Follow the classroom rules and you can advance around the game board to earn a reward.
Here’s how it works:
- The game board rules are your classroom rules.
- Each day your classes can earn a certain number of spaces to advance on the game board by following the classroom rules. My classes earn up to five spaces a day, but you can pick a number that works for your classes. I keep track of how many spaces my classes have earned by drawing stars on the dry erase board.
- When the students are lined up at the end of art class, move their class game piece forward the amount of spaces they’ve earned for the day. At first my class game pieces were little flags made out of construction paper and push pins. Now they are made of scrap leather bookmarks that a local bank had extra of from a free give away and T-pins.
- When a class reaches the end of the game board they earn a big reward! Remember, because this is a long-term incentive, the reward needs to be very enticing to your students. For my classes it’s an art party with numerous art centers to choose from while an art-themed movie is playing. Art centers can be a collage with scrap boxes, free draw, scented markers, gel pens, stamps, tracers, modeling clay, play dough, puzzles, leftover chalk pastels, leftover oil pastels, colored pencils, how to draw books, watercolor, crayons, weaving, markers, computers or murals on butcher-block paper. Basically, art centers are any media that encourages exploration, development of fine motor control or won’t cost extra.
New Twist on the Game Board
This year my school district adopted new nutrition rules that do not allow food to be used as a reward. I used to have a popcorn art party when a class reached the end of the game board with the art-themed movie and a few extra art activities. To replace the popcorn, my classes generated a list of art centers (listed above) that they would like to earn as they advance around the game board. When a class lands on a ? space I ask them an art question based on the content we studied that day or from previous years. If they answer the question correctly they earn an art center. To keep track of what each class has earned, I drew fish bowls to go with our all school behavior system The Fish Philosophy. This new twist on the game has worked out great! Students are working even harder to earn an art party but they don’t realize it. It also gives me another way to review content studied each day in class.


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